An entertainment hall project
For a project that consists of establishing and equipping an entertainment games hall for all age levels, where the project is based on providing entertainment games such as various games on computers, where the hall is open and contains a group of computers dedicated to games. The project provides a large number of entertaining games / computer games - PlayStation
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- Project Description
- Study contents
- Products and services
- Project specifications and features
The project is an entertainment games hall. The company's management will choose the appropriate building for the project, to establish this type of project containing electronic entertainment games of an innovative technical nature in challenge, interactive fun, and developing self-skills that simulate the upcoming technological revolution, such as holograms, lasers, augmented reality, virtual intelligence, and robots. The idea of the project stems from the reality of global technological development, which coincides with great openness and luxury, which has led to the activity of gaming halls in a remarkable and unprecedented manner. The electronic gaming arena is considered one of the most popular and widespread games, and interest in it may extend beyond the categories of children and young people to attract the elderly as well. The entertainment hall targets individuals aged 18 years and older. The project also provides hospitality services to customers, including cold and hot drinks, sandwiches and snacks, in addition to some light food. It also allows the reservation and cancellation service to be made available through the company’s website, in addition to adopting a multiple entry card (Gold pass) for customers who want to try all the game rooms, which reduces the cost.
- Study the project idea, its components, and nature.
- Study products, their specifications, characteristics, components, and features.
- Study the economic indicators of the project, the project location, and demographic indicators in the target market.
- Study the volume of demand, local production, and the volume of imports and exports of the products provided by the project.
- Analyze competitors, the marketing gap for products, the project’s market share, and conduct a SWOT analysis of the nature of the project.
- Study the marketing and promotional plan, pricing and distribution plan for the project.
- Study the costs of machinery, equipment, equipment, vehicles and construction for the project.
- Studying production capacity, providing quotations for machines, equipment, and production lines, and studying line specifications and matching them to manufacture products.
- Study the project costs of raw materials, operating requirements, general expenses, marketing and promotion expenses, sales commissions, and direct and indirect salaries.
- Study the project's organizational structure, administrative structures, and job descriptions for employees.
- Study the project's investment costs, financing conditions, and financing structure.
- Study project revenues and revenue expectations for the coming years.
- Study the project’s financial statements during the life of the project, including the financial position, income statement, and cash flows.
- Study the financial indicators of the project and its financial analysis.
- Sensitivity analysis study for the project.
Entertainment gym services:
- Holidays and school vacations
- The rest of the days of the year
- Cold drinks and juices
- Hot drinks and coffee
- Fast food
- Snacks
- Mineral water
Games features
- Diversity and availability of a large number of different games
- Cutting-edge gaming technology
- High security and safety in games
- Games are suitable for a wide range of ages
Entertainment gym features:
- The distinguished location of the lounge
- Availability of fast food, snacks and juices
- The presence of an integrated and strong advertising plan
- The presence of a highly efficient work team
- The presence of supervisors and technicians at the highest level
- Diversity of entertainment games in the hall
- Supervising a management with precision and discipline in work
- Using high technology in operation and maintenance
- Commitment to maintaining the quality of operating supplies
- Paying attention to general cleanliness and the surrounding environment of the hall